Another update


I've had a lot of feedback that the game is hard to learn and confusing. This update improves the puzzle design and user interfaces. I hope this will make Skelemancer more intuitive.

  • Added an "objectives panel" in top left which walks players through basic mechanics.
  • Added a "hint" panel in bottom right to help players learn harder tricks.
  • Added a "level complete" menu.
  • Redesigned the levels to be less confusing.
  • Made the attack animations less opaque.
  • Removed the entrances and exits to make it clear that skeletons cant walk out of the level.
  • Removed the crow narrator. Didn't feel that it was useful/interesting enough.
  • Other minor tweaks that I can't remember

More updates soon :>

Files

Skelemancer 1.01.zip 5 MB
Aug 25, 2019

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